Use Constraint Programming to Solve ROGO Puzzle

  • 28 March 2019
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The ROGO puzzle, rogopuzzle, challenges players to find a good path on a board, pick up treasures, and avoid pitfalls. This puzzle, and its corresponding iPhone app, were originally developed in New Zealand. In this post, I’ll explain a method for solving ROGO puzzles using constraint programming in AIMMS.

Find out how to solve it here

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